We describe a method to match 3D polygonal geometry models using their internal skeleton graphs. These graphs carry information about the overall shape of the model. In order to m...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
This paper addresses the problem of recognizing freeform 3D objects in point clouds. Compared to traditional approaches based on point descriptors, which depend on local informati...
Bertram Drost, Markus Ulrich, Nassir Navab, Slobod...
Because of recent advances in graphics hard- and software, both the production and use of 3D models are increasing at a rapid pace. As a result, a large number of 3D models have be...
Patrick Min, Michael M. Kazhdan, Thomas A. Funkhou...
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...