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» 3D Motion Reconstruction for Real-World Camera Motion
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ICCV
2005
IEEE
14 years 1 months ago
Fusing Points and Lines for High Performance Tracking
This paper addresses the problem of real-time 3D modelbased tracking by combining point-based and edge-based tracking systems. We present a careful analysis of the properties of t...
Edward Rosten, Tom Drummond
ISCAS
2005
IEEE
134views Hardware» more  ISCAS 2005»
14 years 1 months ago
Video shot segmentation using fusion of SVD and mutual information features
— A new method for detecting shot boundaries in video sequences by fusing features obtained by singular value decomposition (SVD) and mutual information (MI) is proposed. The fi...
Zuzana Cernekova, Constantine Kotropoulos, Nikolao...
RT
1999
Springer
13 years 11 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker
NIPS
2000
13 years 8 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...
TSMC
2002
124views more  TSMC 2002»
13 years 7 months ago
Binocular transfer methods for point-feature tracking of image sequences
Image transfer is a method for projecting a 3D scene from two or more reference images. Typically, the correspondences of target points to be transferred and the reference points m...
Jason Z. Zhang, Q. M. Jonathan Wu, Hung-Tat Tsui, ...