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» 3D Motion Reconstruction for Real-World Camera Motion
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CVPR
2003
IEEE
14 years 10 months ago
Polydioptric Camera Design and 3D Motion Estimation
Most cameras used in computer vision applications are still based on the pinhole principle inspired by our own eyes. It has been found though that this is not necessarily the opti...
Cornelia Fermüller, Jan Neumann, Yiannis Aloi...
ICIP
2005
IEEE
14 years 10 months ago
Mosaic-based 3D scene representation and rendering
- In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned...
Zhigang Zhu, Allen R. Hanson
ECCV
2000
Springer
14 years 10 months ago
3-D Motion and Structure from 2-D Motion Causally Integrated over Time: Implementation
The causal estimation of three-dimensional motion from a sequence of two-dimensional images can be posed as a nonlinear filtering problem. We describe the implementation of an algo...
Alessandro Chiuso, Paolo Favaro, Hailin Jin, Stefa...
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
13 years 10 days ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
ICRA
2006
IEEE
198views Robotics» more  ICRA 2006»
14 years 2 months ago
3D Navigation based on a Visual Memory
— This paper addresses the design of a control law for vision-based robot navigation. The method proposed is based on a topological representation of the environment. Within this...
Anthony Remazeilles, François Chaumette, Pa...