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» 3D Motion Reconstruction for Real-World Camera Motion
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IROS
2006
IEEE
156views Robotics» more  IROS 2006»
14 years 2 months ago
Decoupled Homography-based Visual Servoing with Omnidirectional Cameras
Abstract— This paper presents a new hybrid decoupled visionbased control scheme valid for the entire class of central catadioptric sensors (including conventional perspective cam...
Hicham Hadj-Abdelkader, Youcef Mezouar, Nicolas An...
CVPR
2006
IEEE
14 years 10 months ago
Multi-Camera Scene Flow by Tracking 3-D Points and Surfels
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
Frederic Devernay, Diana Mateus, Matthieu Guilbert
ECCV
2010
Springer
13 years 10 months ago
Extrinsic camera calibration using multiple reflections
Abstract. This paper presents a method for determining the six-degreeof-freedom (DOF) transformation between a camera and a base frame of interest, while concurrently estimating th...
AFRIGRAPH
2010
ACM
14 years 21 days ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
ICPR
2004
IEEE
14 years 9 months ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu