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» 3D Motion Reconstruction for Real-World Camera Motion
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ECCV
2006
Springer
14 years 11 days ago
Robust 3D Segmentation of Multiple Moving Objects Under Weak Perspective
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Levente Hajder, Dmitry Chetverikov
NIPS
2003
13 years 10 months ago
Learning Non-Rigid 3D Shape from 2D Motion
This paper presents an algorithm for learning the time-varying shape of a non-rigid 3D object from uncalibrated 2D tracking data. We model shape motion as a rigid component (rotat...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
CAPTECH
1998
Springer
14 years 28 days ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
FGR
2000
IEEE
162views Biometrics» more  FGR 2000»
14 years 8 days ago
Person Tracking in Real-World Scenarios Using Statistical Methods
This paper presents a novel approach to robust and flexible person tracking using an algorithm that combines two powerful stochastic modeling techniques: The first one is the tech...
Gerhard Rigoll, Stefan Eickeler, Stefan Mülle...
INTERACT
2003
13 years 10 months ago
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs
: This paper proposes a manipulation technique to intuitively control multiple viewpoints of cameras in a 3D environment specifically, a primary viewpoint and additional viewpoints...
Shinji Fukatsu, Yoshifumi Kitamura, Fumio Kishino