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» 3D Motion Reconstruction for Real-World Camera Motion
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SI3D
2012
ACM
12 years 4 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
PRL
2008
96views more  PRL 2008»
13 years 8 months ago
Outlier rejection for cameras on intelligent vehicles
This paper proposes an algorithm for rejecting false matches (known as outliers) in image pairs acquired with automobile-mounted cameras. Many intelligent vehicle applications req...
Jae Kyu Suhr, Ho Gi Jung, Kwanghyuk Bae, Jaihie Ki...
ICCV
2005
IEEE
14 years 10 months ago
Shape Recovery of 3D Data Obtained from a Moving Range Sensor by Using Image Sequences
For a large object, scanning from the air is one of the most efficient methods of obtaining 3D data. But in the case of large cultural heritage objects, there are some difficultie...
Atsuhiko Banno, Katsushi Ikeuchi
CVPR
2008
IEEE
14 years 10 months ago
A two-frame theory of motion, lighting and shape
This paper explores how shape, motion, and lighting interact in the case of a two-frame motion sequence. We consider a rigid object with Lambertian reflectance properties undergoi...
Ronen Basri, Darya Frolova
ICRA
2002
IEEE
171views Robotics» more  ICRA 2002»
14 years 1 months ago
Robust Tracking and Structure from Motion with Sample Based Uncertainty Representation
Geometric reconstruction of the environment from images is critical in autonomous mapping and robot navigation. Geometric reconstruction involves feature tracking, i.e., locating ...
Peng Chang, Martial Hebert