A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
This paper proposes an algorithm for rejecting false matches (known as outliers) in image pairs acquired with automobile-mounted cameras. Many intelligent vehicle applications req...
Jae Kyu Suhr, Ho Gi Jung, Kwanghyuk Bae, Jaihie Ki...
For a large object, scanning from the air is one of the most efficient methods of obtaining 3D data. But in the case of large cultural heritage objects, there are some difficultie...
This paper explores how shape, motion, and lighting interact in the case of a two-frame motion sequence. We consider a rigid object with Lambertian reflectance properties undergoi...
Geometric reconstruction of the environment from images is critical in autonomous mapping and robot navigation. Geometric reconstruction involves feature tracking, i.e., locating ...