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» 3D Motion Reconstruction for Real-World Camera Motion
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ACCV
2006
Springer
14 years 14 days ago
Self-calibration Based 3D Information Extraction and Application in Broadcast Soccer Video
This paper proposes a new method based on self-calibration to estimate the ball's 3D position in broadcast soccer video. According to the physical limitation, the ball's ...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
14 years 1 months ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
FGR
2004
IEEE
169views Biometrics» more  FGR 2004»
14 years 14 days ago
Monocular Reconstruction of Human Motion by Qualitative Selection
One of the main difficulties when reconstructing human motion from monocular video is the depth ambiguity. Achieving a reconstruction, given the projection of the joints, can be r...
Martin Eriksson, Stefan Carlsson
EMMCVPR
2009
Springer
14 years 18 days ago
Reconstructing Optical Flow Fields by Motion Inpainting
An edge-sensitive variational approach for the restoration of optical flow fields is presented. Real world optical flow fields are frequently corrupted by noise, reflection artifac...
Benjamin Berkels, Claudia Kondermann, Christoph S....
ICCVW
1999
Springer
14 years 1 months ago
Direct Recovery of Planar-Parallax from Multiple Frames
In this paper we present an algorithm that estimates dense planar-parallax motion from multiple uncalibrated views of a 3D scene. This generalizes the \plane + parallax" recov...
Michal Irani, P. Anandan, Meir Cohen