Non-rigid 3D shape recovery is an inherently ambiguous problem. Given a specific rigid motion, different non-rigid shapes can be found that fit the measurements. To solve this am...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
This paper presents a novel algorithm for online structure and motion estimation. The algorithm works for general camera models and minimizes object space error, it does not rely ...
This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...