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» 3D Motion Reconstruction for Real-World Camera Motion
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CVPR
1999
IEEE
14 years 11 months ago
Critical Motions in Euclidean Structure from Motion
We investigate the motions that lead to ambiguous Euclidean scene reconstructions under several common calibration constraints, giving a complete description of such critical moti...
Fredrik Kahl, Bill Triggs
ECCV
2008
Springer
14 years 10 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
ICIP
2010
IEEE
13 years 6 months ago
Surgical needle reconstruction using small-angle multi-view X-ray
In biopsies, drainages, vertebroplasty, and other needle-based procedures, insight on the 3D position of a needle is crucial for correct navigation by the clinician. In this paper...
Chrysi Papalazarou, Peter M. J. Rongen, Peter H. N...
SI3D
2006
ACM
14 years 2 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
GRAPHICSINTERFACE
2003
13 years 10 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...