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» 3D Motion Reconstruction for Real-World Camera Motion
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CVPR
2005
IEEE
14 years 2 months ago
A Measure of Deformability of Shapes, with Applications to Human Motion Analysis
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Amit K. Roy Chowdhury
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
14 years 3 months ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
3DPVT
2006
IEEE
236views Visualization» more  3DPVT 2006»
14 years 2 months ago
Multiple Camera Calibration Using Robust Perspective Factorization
In this paper we address the problem of recovering structure and motion from a large number of intrinsically calibrated perspective cameras. We describe a method that combines (1)...
Andrei Zaharescu, Radu Horaud, Rémi Ronfard...
CA
2002
IEEE
14 years 1 months ago
Evaluating Video-Based Motion Capture
Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
Michael Gleicher, Nicola J. Ferrier
CVPR
1999
IEEE
14 years 10 months ago
Multi-Frame Alignment of Planes
Traditional plane alignment techniques are typically performed between pairs of frames. In this paper we present a method for extending existing two-frame planar-motion estimation...
Lihi Zelnik-Manor, Michal Irani