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» 3D Motion Reconstruction for Real-World Camera Motion
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CVPR
2005
IEEE
15 years 11 months ago
A Measure of Deformability of Shapes, with Applications to Human Motion Analysis
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...
Amit K. Roy Chowdhury
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
16 years 10 days ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
3DPVT
2006
IEEE
236views Visualization» more  3DPVT 2006»
16 years 3 hour ago
Multiple Camera Calibration Using Robust Perspective Factorization
In this paper we address the problem of recovering structure and motion from a large number of intrinsically calibrated perspective cameras. We describe a method that combines (1)...
Andrei Zaharescu, Radu Horaud, Rémi Ronfard...
CA
2002
IEEE
15 years 11 months ago
Evaluating Video-Based Motion Capture
Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
Michael Gleicher, Nicola J. Ferrier
CVPR
1999
IEEE
16 years 8 months ago
Multi-Frame Alignment of Planes
Traditional plane alignment techniques are typically performed between pairs of frames. In this paper we present a method for extending existing two-frame planar-motion estimation...
Lihi Zelnik-Manor, Michal Irani