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» 3D Object Digitization: Topology Preserving Reconstruction
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ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
PAMI
2007
161views more  PAMI 2007»
13 years 7 months ago
Silhouette Coherence for Camera Calibration under Circular Motion
We present a new approach to camera calibration as a part of a complete and practical system to recover digital copies of sculpture from uncalibrated image sequences taken under t...
Carlos Hernández, Francis Schmitt, Roberto ...
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
14 years 26 days ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
GECCO
2009
Springer
199views Optimization» more  GECCO 2009»
14 years 7 days ago
Using behavioral exploration objectives to solve deceptive problems in neuro-evolution
Encouraging exploration, typically by preserving the diversity within the population, is one of the most common method to improve the behavior of evolutionary algorithms with dece...
Jean-Baptiste Mouret, Stéphane Doncieux
IWVF
2001
Springer
14 years 1 days ago
Volume and Surface Area Distributions of Cracks in Concrete
Volumetric images of small mortar samples under load are acquired by X-ray microtomography. The images are binarized at many different threshold values, and over a million connecte...
George Nagy, Tong Zhang, W. R. Franklin, Eric Land...