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BMVC
2010
13 years 5 months ago
Active 3D Segmentation through Fixation of Previously Unseen Objects
We present an approach for active segmentation based on integration of several cues. It serves as a framework for generation of object hypotheses of previously unseen objects in n...
Mårten Björkman, Danica Kragic
ICIP
2009
IEEE
13 years 5 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...
CVPR
2007
IEEE
14 years 9 months ago
A Benchmark for the Comparison of 3-D Motion Segmentation Algorithms
Over the past few years, several methods for segmenting a scene containing multiple rigidly moving objects have been proposed. However, most existing methods have been tested on a...
René Vidal, Roberto Tron
ICPR
2008
IEEE
14 years 2 months ago
Flexible object recognition in cluttered scenes using relative point distribution models
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Alexandros Bouganis, Murray Shanahan
CVPR
1998
IEEE
14 years 9 months ago
The Sample Tree: A Sequential Hypothesis Testing Approach to 3D Object Recognition
A method is presented for e cient and reliable object recognition within noisy, cluttered, and occluded range images. The method is based on a strategy which hypothesizes the inte...
Michael A. Greenspan