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TVCG
2010
126views more  TVCG 2010»
13 years 6 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
SIGGRAPH
1987
ACM
13 years 11 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
3DIM
2007
IEEE
14 years 2 months ago
Generalized MPU Implicits Using Belief Propagation
In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...
Yi-Ling Chen, Shang-Hong Lai, Tung-Ying Lee
ICASSP
2009
IEEE
14 years 2 months ago
Modal expansion of HRTFs: Continuous representation in frequency-range-angle
This paper proposes a continuous HRTF representation in both 3D spatial and frequency domains. The method is based on the acoustic reciprocity principle and a modal expansion of t...
Wen Zhang, Thushara D. Abhayapala, Rodney A. Kenne...
ICCV
2011
IEEE
12 years 7 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma