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CGF
2007
129views more  CGF 2007»
13 years 9 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
ACCV
2007
Springer
14 years 3 months ago
User-Guided Shape from Shading to Reconstruct Fine Details from a Single Photograph
Abstract. Many real objects, such as faces, sculptures, or low-reliefs are composed of many detailed parts that can not be easily modeled by an artist nor by 3D scanning. In this p...
Alexandre Meyer, Héctor M. Briceño, ...
ECCV
2000
Springer
14 years 10 months ago
On Utilising Template and Feature-Based Correspondence in Multi-view Appearance Models
In principle, the recovery and reconstruction of a 3D object from its 2D view projections require the parameterisation of its shape structure and surface re ectance properties. Exp...
Sami Romdhani, Alexandra Psarrou, Shaogang Gong
RT
1998
Springer
14 years 1 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
CVGIP
2007
136views more  CVGIP 2007»
13 years 9 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...