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» 3D Reconstruction of a Human Body from Multiple Viewpoints
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ECCV
2002
Springer
14 years 9 months ago
Estimating Human Body Configurations Using Shape Context Matching
The problem we consider in this paper is to take a single two-dimensional image containing a human body, locate the joint positions, and use these to estimate the body configurati...
Greg Mori, Jitendra Malik
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
15 years 11 days ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton
AMDO
2006
Springer
13 years 11 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
MVA
1990
140views Computer Vision» more  MVA 1990»
13 years 8 months ago
Recognition of Human Motion Based on Interpretation of 2D Pattern Deformation
This paper presents an approach to recognize human motion from singleviewed image sequencein order to realize a new man-computerinterface.Thehuman body is assumed to be linked mod...
Keiko Shiraishi, Mutsuhiro Terauchi, Kenji Onaga
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen