—We present a method to determine 3D motion and structure of multiple objects from two perspective views, using adaptive Hough transform. In our method, segmentation is determine...
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
We propose a new method to estimate multiple rigid motions from noisy 3D point correspondences in the presence of outliers. The method does not require prior specification of num...
This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident light ray direction from the image...
When an observer moves through a rigid 3D scene, points that are near to the observer move with a different image velocity than points that are far away. The difference between im...
Michael S. Langer, Vincent Chapdelaine-Couture, Ri...