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» 3D Scene Manipulation with 2D Devices and Constraints
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CVPR
2011
IEEE
13 years 2 months ago
Object Stereo - Joint Stereo Matching and Object Segmentation
This paper presents a method for joint stereo matching and object segmentation. In our approach a 3D scene is represented as a collection of visually distinct and spatially cohere...
Michael Bleyer, Carsten Rother, Pushmeet Kohli, Da...
TOG
2002
123views more  TOG 2002»
13 years 6 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
PUC
2010
128views more  PUC 2010»
13 years 5 months ago
Interaction with large ubiquitous displays using camera-equipped mobile phones
Abstract In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop u...
Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Ma...
CVPR
2011
IEEE
13 years 3 months ago
Semantic structure from motion
Conventional rigid structure from motion (SFM) addresses the problem of recovering the camera parameters (motion) and the 3D locations (structure) of scene points, given observed ...
Sid Ying-Ze Bao, Silvio Savarese
CVPR
1998
IEEE
14 years 8 months ago
Interactive Sensor Planning
This paper describes an interactive sensor planning system that can be used to select viewpoints subject to camera visibility, field of view and task constraints. Application area...
Ioannis Stamos, Peter K. Allen