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» 3D Scene Manipulation with 2D Devices and Constraints
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CISST
2004
181views Hardware» more  CISST 2004»
13 years 8 months ago
Intrinsic Camera Calibration Based on Radical Center Estimation
Camera calibration is an important step in obtaining 3D information from 2D images. Generally camera parameters can be obtained by using traditional methods if a calibration object...
Dong Hoon Lee, Kyung Ho Jang, Soon Ki Jung
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
SI3D
1999
ACM
13 years 11 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
CVPR
2011
IEEE
13 years 2 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
VR
2007
IEEE
160views Virtual Reality» more  VR 2007»
14 years 1 months ago
Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR Display
A novel barrier strip autostereoscopic (AS) display is demonstrated using a solid-state dynamic parallax barrier. A dynamic barrier mitigates restrictions inherent in static barri...
Tom Peterka, Robert Kooima, Javier Girado, Jinghua...