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» 3D Scene Modeling for Distributed Video Coding
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ICCV
2005
IEEE
14 years 3 months ago
On the Spatial Statistics of Optical Flow
We develop a method for learning the spatial statistics of optical flow fields from a novel training database. Training flow fields are constructed using range images of natur...
Stefan Roth, Michael J. Black
SIGGRAPH
1999
ACM
14 years 2 months ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
15 years 3 months ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
TCSV
2008
130views more  TCSV 2008»
13 years 10 months ago
Aliasing Reduction via Frequency Roll-Off for Scalable Image/Video Coding
The extracted low resolution video from a motion compensated 3-D subband/wavelet scalable video coder is unnecessarily sharp and sometimes contains significant aliasing, compared ...
Yongjun Wu, John W. Woods
MICCAI
2004
Springer
14 years 11 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...