Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
In this paper, we propose a distributed 3D dynamic mesh coding system. The system is based on Slepian and Wolf’s and Wyner and Ziv’s information-theoretic results. Our system ...
The three-dimensional discrete cosine transform (3D DCT) has been proposed as an alternative to motion-compensated transform coding for video content. However, so far no definiti...
Range maps have been actively studied in the last few years in the context of depth perception in natural scenes. With the availability of co-registered luminance information, we ...
In this paper, we consider the problem of lossless compression of video by taking into account temporal information. Video lossless compression is an interesting possibility in th...
Dania Brunello, Giancarlo Calvagno, Gian Antonio M...