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» 3D Shape Matching Using Skeleton Graphs
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CVPR
2000
IEEE
14 years 9 months ago
Shape-Based 3D Surface Correspondence Using Geodesics and Local Geometry
This paper describes a new method for determining correspondence between points on pairs of surfaces based on shape using a combination of geodesic distance and surface curvature....
Yongmei Wang, Bradley S. Peterson, Lawrence H. Sta...
CVPR
2000
IEEE
14 years 9 months ago
Fixed Topology Skeletons
In this paper, we present a novel approach to robust skeleton extraction. We use undirected graphs to model connectivity of the skeleton points. The graph topology remains unchang...
Polina Golland, W. Eric L. Grimson
CVIU
2008
106views more  CVIU 2008»
13 years 7 months ago
Strategies for shape matching using skeletons
Skeletons are often used as a framework for part-based shape description and matching. This paper describes some useful strategies that can be employed to improve the performance ...
Wooi-Boon Goh
CVPR
2010
IEEE
14 years 3 months ago
3D Shape Correspondence by Isometry-Driven Greedy Optimization
We present an automatic method that establishes 3D correspondence between isometric shapes. Our goal is to find an optimal correspondence between two given (nearly) isometric sha...
Yusuf Sahillioglu, Yucel Yemez
ICMCS
2007
IEEE
131views Multimedia» more  ICMCS 2007»
14 years 1 months ago
3D Model Retrieval Based on Depth Line Descriptor
In this paper, we propose a novel 2D/3D approach for 3D model matching and retrieving. Each model is represented by a set of depth lines which will be afterward transformed into s...
Mohamed Chaouch, Anne Verroust-Blondet