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» 3D Shape Matching Using Skeleton Graphs
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CSIE
2009
IEEE
14 years 2 months ago
Using Rao-Blackwellised Particle Filter Track 3D Arm Motion Based on Hierarchical Limb Model
—For improving the efficiency of human 3D tracking, we present an algorithm to track 3D Arm Motion. First, the Hierarchy Limb Model (HLM) is proposed based on the human 3D skelet...
XueSong Yu, JiaFeng Liu, XiangLong Tang, JianHua H...
IROS
2008
IEEE
258views Robotics» more  IROS 2008»
14 years 1 months ago
3D active appearance model for aligning faces in 2D images
Abstract— Perceiving human faces is one of the most important functions for human robot interaction. The active appearance model (AAM) is a statistical approach that models the s...
Chun-Wei Chen, Chieh-Chih Wang
BMVC
2010
13 years 5 months ago
Back to the Future: Learning Shape Models from 3D CAD Data
Recognizing 3D objects from arbitrary view points is one of the most fundamental problems in computer vision. A major challenge lies in the transition between the 3D geometry of o...
Michael Stark, Michael Goesele, Bernt Schiele
ICPR
2008
IEEE
14 years 1 months ago
3D reconstruction by combining shape from silhouette with stereo
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
Huei-Yung Lin, Jing-Ren Wu
ICMCS
2005
IEEE
169views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Automatic 3D Face Recognition Using Topological Techniques
In this paper, we use the three-dimensionaltopological shape information for human face identification. We propose a new method to represent 3D faces as a topological graph. Fine...
Chafik Samir, Jean-Philippe Vandeborre, Mohamed Da...