We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
We consider the use of medial surfaces to represent symmetries of cts. This allows for a qualitative abstraction based on a directed acyclic graph of components and also a degree o...
Juan Zhang, Kaleem Siddiqi, Diego Macrini, Ali Sho...
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
We perform the task of shape recognition using a skeleton based method. Skeleton of the shape is considered as a free tree and is represented by a connectivity graph. Geometric fea...
Hamidreza Zaboli, Mohammad Rahmati, Abdolreza Mirz...
A comparison of several approaches that use graph matching and cascade filtering for landmark localisation in 3D face data is presented. For the first method, we apply the structur...