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» 3D Shape Matching Using Skeleton Graphs
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3DIM
2007
IEEE
14 years 7 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
CVPR
2011
IEEE
13 years 2 months ago
Real-time Human Pose Recognition in Parts from Single Depth Images
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition appro...
Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Andrew...
ICPR
2004
IEEE
14 years 8 months ago
Finding Region Correspondences for Wide Baseline Stereo
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
Dmitry Chetverikov, Zoltán Megyesi, Zsolt J...
PR
2008
206views more  PR 2008»
13 years 7 months ago
A study of graph spectra for comparing graphs and trees
The spectrum of a graph has been widely used in graph theory to characterise the properties of a graph and extract information from its structure. It has also been employed as a g...
Richard C. Wilson, Ping Zhu
CVPR
2006
IEEE
14 years 9 months ago
Reciprocal Image Features for Uncalibrated Helmholtz Stereopsis
Helmholtz stereopsis is a surface reconstruction method that exploits reciprocity for the recovery of 3D shape without an assumed BRDF model, and it has been shown to yield high q...
Todd Zickler