Given a polygonal curve and a geometric graph, we describe an efficient algorithm to find a path in the graph which is most similar to the curve, using the well-known Fr´echet d...
Carola Wenk, Helmut Alt, Alon Efrat, Lingeshwaran ...
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
This paper introduces kernels on attributed pointsets, which are sets of vectors embedded in an euclidean space. The embedding gives the notion of neighborhood, which is used to d...
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...