Sciweavers

375 search results - page 71 / 75
» 3D Shape Matching Using Skeleton Graphs
Sort
View
COMPGEOM
2003
ACM
14 years 22 days ago
Finding a curve in a map
Given a polygonal curve and a geometric graph, we describe an efficient algorithm to find a path in the graph which is most similar to the curve, using the well-known Fr´echet d...
Carola Wenk, Helmut Alt, Alon Efrat, Lingeshwaran ...
TOG
2012
172views Communications» more  TOG 2012»
11 years 10 months ago
Physical face cloning
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
Bernd Bickel, Peter Kaufmann, Mélina Skoura...
NIPS
2007
13 years 9 months ago
Kernels on Attributed Pointsets with Applications
This paper introduces kernels on attributed pointsets, which are sets of vectors embedded in an euclidean space. The embedding gives the notion of neighborhood, which is used to d...
Mehul Parsana, Sourangshu Bhattacharya, Chiru Bhat...
CVPR
2004
IEEE
14 years 9 months ago
Linear Model Hashing and Batch RANSAC for Rapid and Accurate Object Recognition
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
ECCV
2002
Springer
14 years 9 months ago
Multi-camera Scene Reconstruction via Graph Cuts
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
Vladimir Kolmogorov, Ramin Zabih