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» 3D Surface Modeling from Range Curves
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3DIM
1997
IEEE
14 years 1 months ago
Robust Meshes from Multiple Range Maps
This paper presents a method for modeling the surface of an object from a sequence of range maps. Our method is based on a volumetric approach that produces a compact surface with...
Kari Pulli, Tom Duchamp, Hugues Hoppe, John Alan M...
APVIS
2001
13 years 10 months ago
Building Virtual Worlds with the Big-Bang Model
Visualisations implemented as virtual worlds can allow users to comprehend large graphs more effectively. Good 3D layout algorithms are an important element. Angle has been develo...
Neville Churcher, Alan Creek
CAIP
2003
Springer
248views Image Analysis» more  CAIP 2003»
14 years 2 months ago
Shape from Photometric Stereo and Contours
In this work, we further discuss an approach to 3D shape recovery by combining photometric stereo and shape from contours methods. Surfaces recovered by photometric stereo are ali...
Chia-Yen Chen, Reinhard Klette, Chi-Fa Chen
ECCV
2010
Springer
14 years 2 months ago
Photo-consistent Planar Patches from Unstructured Cloud of Points
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
SI3D
2005
ACM
14 years 2 months ago
Real-time relief mapping on arbitrary polygonal surfaces
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
Fabio Policarpo, Manuel M. Oliveira, João L...