We present a set of techniques for the synthesis of artificial images that depict branching structures like rivers, cracks, lightning, mountain ranges, or blood vessels. The centr...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
We consider the problem of reconstructing a compact 3manifold (with boundary) embedded in R3 from its crosssections with a given set of cutting planes having arbitrary orientation...
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
In this paper, we present an attribute graph grammar for image parsing on scenes with man-made objects, such as buildings, hallways, kitchens, and living rooms. We choose one clas...