The tolerancing process links the virtual and the real worlds. From the former, tolerances define a variational geometrical language (geometric parameters). From the latter, there...
This paper proposes a technique for estimating piecewise planar models of objects from their images and geometric constraints. First, assuming a bounded noise in the localization ...
— We present an algorithm for learning 3D object models from partial object observations. The input to our algorithm is a sequence of 3D laser range scans. Models learned from th...
Michael Ruhnke, Bastian Steder, Giorgio Grisetti, ...
This paper describes an algorithm for generating compact 3D models of indoor environments with mobile robots. Our algorithm employs the expectation maximization algorithm to fit a...
We describe a novel approach for 3D ear biometrics using video. A series of frames are extracted from a video clip and the region-of-interest (ROI) in each frame is independently ...