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CGF
2005
138views more  CGF 2005»
13 years 7 months ago
Approximation of a Variable Density Cloud of Points by Shrinking a Discrete Membrane
This paper describes a method to obtain a closed surface that approximates a general 3D data point set with non-uniform density. Aside from the positions of the initial data point...
Jordi Esteve, Pere Brunet, Alvar Vinacua
ICCV
2009
IEEE
14 years 10 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
CVPR
2010
IEEE
14 years 4 months ago
Surface Stereo with Soft Segmentation
This paper proposes a new stereo model which encodes the simple assumption that the scene is composed of a few, smooth surfaces. A key feature of our model is the surfacebased rep...
Michael Bleyer, Carsten Rother, Pushmeet Kohli
CVPR
2010
IEEE
14 years 3 months ago
Discrete minimum ratio curves and surfaces
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...
Fred Nicolls, Phil Torr
ICCV
2007
IEEE
14 years 9 months ago
Non-rigid Photometric Stereo with Colored Lights
We present an algorithm and the associated capture methodology to acquire and track the detailed 3D shape, bends, and wrinkles of deforming surfaces. Moving 3D data has been diffi...
Björn Stenger, Carlos Hernández, Gabri...