Reconstruction of the point source of blood splatter in a crime scene is an important and difficult problem in forensic science. We study the problem of automatically reconstructi...
In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...