In the paper we present a model based method for generating 3D face models from multiple images by means of an energy minimization algorithm. The energy function takes into accoun...
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...
This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...