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» 3D Tracking = Classification Interpolation
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ISBI
2006
IEEE
14 years 8 months ago
Application of temporal texture features to automated analysis of protein subcellular locations in time series fluorescence micr
Protein subcellular locations, as an important property of proteins, are commonly learned using fluorescence microscopy. Previous work by our group has shown that automated analys...
Yanhua Hu, Jesus Carmona, Robert F. Murphy
ICCV
2001
IEEE
14 years 9 months ago
Plan-View Trajectory Estimation with Dense Stereo Background Models
In a known environment, objects may be tracked in multiple views using a set of background models. Stereo-based models can be illumination-invariant, but often have undefined valu...
Trevor Darrell, David Demirdjian, Neal Checka, Ped...

Source Code
1511views
15 years 6 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
CHI
2006
ACM
14 years 7 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
TEI
2010
ACM
142views Hardware» more  TEI 2010»
14 years 2 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal