Protein subcellular locations, as an important property of proteins, are commonly learned using fluorescence microscopy. Previous work by our group has shown that automated analys...
In a known environment, objects may be tracked in multiple views using a set of background models. Stereo-based models can be illumination-invariant, but often have undefined valu...
Trevor Darrell, David Demirdjian, Neal Checka, Ped...
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...