Sciweavers

95 search results - page 17 / 19
» 3D Trajectories from a Single Viewpoint using Shadows
Sort
View
ACCV
2006
Springer
15 years 10 months ago
General Specular Surface Triangulation
We present a method for the reconstruction of a specular surface, using a single camera viewpoint and the reflection of a planar target placed at two different positions. Contrar...
Thomas Bonfort, Peter F. Sturm, Pau Gargallo
CG
1998
Springer
15 years 3 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
ICPR
2006
IEEE
16 years 5 months ago
Simultaneous Inference of View and Body Pose using Torus Manifolds
Inferring 3D body pose as well as viewpoint from a single silhouette image is a challenging problem. We present a new generative model to represent shape deformations according to...
Ahmed M. Elgammal, Chan-Su Lee
131
Voted
SI3D
2005
ACM
15 years 9 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...
ECCV
2010
Springer
15 years 6 months ago
5D Motion Subspaces for Planar Motion
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...