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ICIP
2004
IEEE
14 years 11 months ago
A general framework for 3d soccer ball estimation and tracking
A general framework for automatic 3D soccer ball estimation and tracking from multiple image sequences is proposed. Firstly, the ball trajectory is modelled as planarcurves in con...
Jinchang Ren, James Orwell, Graeme A. Jones, Ming ...
CGF
1999
123views more  CGF 1999»
13 years 9 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan
ICCV
2009
IEEE
15 years 3 months ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
3DIM
2007
IEEE
14 years 4 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
CVPR
2011
IEEE
13 years 6 months ago
Action Recognition from a Distributed Representation of Pose and Appearance
We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate...
Subhransu Maji, Lubomir Bourdev, Jitendra Malik