Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
A probabilistic method for tracking 3D articulated human figures in monocular image sequences is presented. Within a Bayesian framework, we define a generative model of image appea...
Hedvig Sidenbladh, Michael J. Black, David J. Flee...
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
A volumetric image segmentation algorithm has been developed and implemented by extending a 2D algorithm based on Active Shape Models. The new technique allows segmentation of 3D ...
Molly M. Dickens, Shaun S. Gleason, Hamed Sari-Sar...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...