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ICSE
2000
IEEE-ACM
13 years 11 months ago
Graphical animation of behavior models
Graphical animation is a way of visualizing the behavior of design models. This visualization is of use in validating a design model against informally specified requirements and ...
Jeff Magee, Nat Pryce, Dimitra Giannakopoulou, Jef...
UML
2005
Springer
14 years 1 months ago
Using Process Algebra to Validate Behavioral Aspects of Object-Oriented Models
We present in this paper a rigorous and automated based approach for the behavioral validation of control software systems. This approach relies on metamodeling, model-transformati...
Alban Rasse, Jean-Marc Perronne, Pierre-Alain Mull...
IWPSE
2010
IEEE
13 years 5 months ago
An exercise in iterative domain-specific language design
We describe our experiences with the process of designing a domain-specific language (DSL) and corresponding model transformations. The simultaneous development of the language an...
Marcel van Amstel, Mark van den Brand, Luc Engelen
FOSSACS
2010
Springer
14 years 2 months ago
On the Relationship between Spatial Logics and Behavioral Simulations
Abstract. Spatial logics have been introduced to reason about distributed computation in models for concurrency. We first define a spatial logic for a general class of infinite-...
Lucia Acciai, Michele Boreale, Gianluigi Zavattaro
AIIDE
2008
13 years 10 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen