Understanding human emotions is one of the necessary skills for the computer to interact intelligently with human users. The most expressive way humans display emotions is through...
Ira Cohen, Nicu Sebe, Fabio Gagliardi Cozman, Marc...
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...
We have developed a general purpose use and modular architecture of an Embodied Conversational Agent (ECA) called Greta. Our 3D agent is able to communicate using verbal and nonve...