This paper presents a metric based on information theory principles that compares 3D object models to images. The metric is based on the formulation of the mutual information betw...
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Computing high quality 3D models from multi-view stereo reconstruction is an active topic as can be seen in a recent review [15]. Most approaches make the strong assumption that th...
This paper summarizes the main concepts of Morphable Models of 3D faces, and describes two algorithms for 3D surface reconstruction and face recognition. The first algorithm is b...
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...