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» 3D finite difference computation on GPUs using CUDA
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ISBI
2009
IEEE
14 years 2 months ago
Multi GPU Implementation of Iterative Tomographic Reconstruction Algorithms
Although iterative reconstruction techniques (IRTs) have been shown to produce images of superior quality over conventional filtered back projection (FBP) based algorithms, the u...
Byunghyun Jang, David R. Kaeli, Synho Do, Homer H....
SPAA
2012
ACM
11 years 9 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra
PLDI
2012
ACM
11 years 9 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
CAE
2010
13 years 2 months ago
Interactive Volume Illustration Using Intensity Filtering
We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert
DCC
2006
IEEE
14 years 7 months ago
Distributed Sampling and Compression of Scenes with Finite Rate of Innovation in Camera Sensor Networks
We study the problem of distributed sampling and compression in sensor networks when the sensors are digital cameras that acquire a 3-D visual scene of interest from different vie...
Nicolas Gehrig, Pier Luigi Dragotti