We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
We approach the problem of 2-D and 3-D puzzle solving by matching the geometric features of puzzle pieces three at a time. First, we define an affinity measure for a pair of piece...
—The projection of a photographic dataset on a 3D model is a robust and widely applicable way to acquire appearance information of an object. The first step of this procedure is...
Matteo Dellepiane, Ricardo Marroquim, Marco Callie...
—This paper proposes a set of methods for building informative and robust feature point representations, used for accurately labeling points in a 3D point cloud, based on the typ...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dyn...