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WSCG
2004
138views more  WSCG 2004»
13 years 10 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
14 years 3 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann
APCHI
1998
IEEE
14 years 1 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
VRST
1999
ACM
14 years 1 months ago
Testbed evaluation of virtual environment interaction techniques
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
14 years 3 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...