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CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
ISVC
2009
Springer
14 years 2 months ago
Reconstruction of Facial Shape from Freehand Multi-viewpoint Snapshots
We propose a method that can reconstruct both a 3D facial shape and camera poses from freehand multi-viewpoint snapshots. This method is based on Active Shape Model (ASM) using a f...
Seiji Suzuki, Hideo Saito, Masaaki Mochimaru
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
14 years 1 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
AROBOTS
1999
134views more  AROBOTS 1999»
13 years 7 months ago
Fully Vision-based Calibration of a Hand-Eye Robot
Abstract. This article is concerned with calibrating an anthropomorphic two-armed robot equipped with a stereocamera vision system, that is estimating the different geometric relat...
Christophe Garcia
PAMI
2006
221views more  PAMI 2006»
13 years 7 months ago
Face Recognition from a Single Training Image under Arbitrary Unknown Lighting Using Spherical Harmonics
In this paper, we propose two novel methods for face recognition under arbitrary unknown lighting by using spherical harmonics illumination representation, which require only one t...
Lei Zhang 0002, Dimitris Samaras