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» 3D object modelling for entertainment applications
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CVPR
2005
IEEE
14 years 10 months ago
Discriminative Learning of Markov Random Fields for Segmentation of 3D Scan Data
We address the problem of segmenting 3D scan data into objects or object classes. Our segmentation framework is based on a subclass of Markov Random Fields (MRFs) which support ef...
Dragomir Anguelov, Benjamin Taskar, Vassil Chatalb...
3DIM
1999
IEEE
14 years 28 days ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
CVPR
2009
IEEE
14 years 3 months ago
A 3D reconstruction pipeline for digital preservation
—We present a new 3D reconstruction pipeline for digital preservation of natural and cultural assets. This application requires high quality results, making time and space constr...
Alexandre Vrubel, Olga Regina Pereira Bellon, Luci...
MTA
2008
134views more  MTA 2008»
13 years 8 months ago
A survey of content based 3D shape retrieval methods
Recent developments in techniques for modeling, digitizing and visualizing 3D shapes has led to an explosion in the number of available 3D models on the Internet and in domain-spe...
Johan W. H. Tangelder, Remco C. Veltkamp
MMM
2005
Springer
172views Multimedia» more  MMM 2005»
14 years 2 months ago
A Novel Approach of 3D Reconstruction of Human Face Using Monocular Camera
Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
Ben Yip, Jesse S. Jin