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» 3D object modelling for entertainment applications
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VRST
2005
ACM
14 years 1 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski
ICMCS
1998
IEEE
86views Multimedia» more  ICMCS 1998»
13 years 11 months ago
Virtual Recovery of Excavated Archaeological Finds
This work aims at a virtual recovery of excavated archaeological finds in cyberspace for ancient relic preservation, archaeology research, and multimedia material generation. Many...
Jiang Yu Zheng, Zhong Li Zhang, Norihiro Abe
JUCS
2007
133views more  JUCS 2007»
13 years 7 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
CANDC
2005
ACM
13 years 9 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
SMA
2010
ACM
171views Solid Modeling» more  SMA 2010»
13 years 7 months ago
Efficient simplex computation for fixture layout design
Designing a fixture layout of an object can be reduced to computing the largest simplex and the resulting simplex is classified using the radius of the largest inscribed ball cent...
Yu Zheng, Ming C. Lin, Dinesh Manocha