In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
We present a real-time depth recovery system using Light Fall-off Stereo (LFS). Our system contains two co-axial point light sources (LEDs) synchronized with a video camera. The v...
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
We propose a flexible new technique to easily calibrate a camera. It only requires the camera to observe a planar pattern shown at a few (at least two) different orientations. Eit...
Stereo matching and volumetric reconstruction are the most explored 3D scene recovery techniques in computer vision. Many existing approaches assume perspective input images and us...