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ACMACE
2009
ACM
14 years 3 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
CF
2009
ACM
14 years 3 months ago
Accelerating total variation regularization for matrix-valued images on GPUs
The advent of new matrix-valued magnetic resonance imaging modalities such as Diffusion Tensor Imaging (DTI) requires extensive computational acceleration. Computational accelera...
Maryam Moazeni, Alex A. T. Bui, Majid Sarrafzadeh
MM
2009
ACM
252views Multimedia» more  MM 2009»
14 years 3 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
SIGCOMM
2009
ACM
14 years 3 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
VRCAI
2009
ACM
14 years 3 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
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