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SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
14 years 3 months ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
SMA
2006
ACM
122views Solid Modeling» more  SMA 2006»
14 years 3 months ago
Segmenting reliefs on triangle meshes
Sculptural reliefs are widely used in various industries for purposes such as applying brands to packaging and decorating porcelain. In order to easily apply reliefs to CAD models...
Shenglan Liu, Ralph R. Martin, Frank C. Langbein, ...
VRST
2006
ACM
14 years 3 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
VRST
2006
ACM
14 years 3 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
AMFG
2005
IEEE
146views Biometrics» more  AMFG 2005»
14 years 2 months ago
A Practical Face Relighting Method for Directional Lighting Normalization
We propose a simplified and practical computational technique for estimating directional lighting in uncalibrated images of faces in frontal pose. We show that this inverse probl...
Kuang-Chih Lee, Baback Moghaddam
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