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ICPR
2004
IEEE
14 years 10 months ago
Surface Sculpting with Stochastic Deformable 3D Surfaces
This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
DAC
2007
ACM
14 years 10 months ago
Placement of 3D ICs with Thermal and Interlayer Via Considerations
Thermal problems and limitations on interlayer via densities are important design constraints on three-dimensional integrated circuits (3D ICs), and need to be considered during g...
Brent Goplen, Sachin S. Sapatnekar
ACMACE
2008
ACM
13 years 11 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
WSCG
2004
160views more  WSCG 2004»
13 years 10 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
CVPR
2011
IEEE
13 years 6 months ago
Active Learning for Piecewise Planar 3D Reconstruction
In this work, we present an active-learning algorithm for piecewise planar 3D reconstruction of a scene. While previous interactive algorithms require the user to provide tedious i...
Adarsh Kowdle, Yao-Jen Chang, Andrew Gallagher, Ts...