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HLK
2003
IEEE
14 years 21 days ago
Bayesian Reconstruction of 3D Shapes and Scenes From A Single Image
It’s common experience for human vision to perceive full 3D shape and scene from a single 2D image with the occluded parts “filled-in” by prior visual knowledge. In this pa...
Feng Han, Song Chun Zhu
CVPR
2010
IEEE
14 years 3 months ago
Toward Coherent Object Detection And Scene Layout Understanding
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...
Yingze Bao, Min Sun, Silvio Savarese
CVPR
2004
IEEE
14 years 9 months ago
Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Bastian Goldlücke, Marcus A. Magnor
CVPR
2009
IEEE
14 years 11 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
ECCV
2008
Springer
14 years 9 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer