It’s common experience for human vision to perceive full 3D shape and scene from a single 2D image with the occluded parts “filled-in” by prior visual knowledge. In this pa...
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...