Sciweavers

5 search results - page 1 / 1
» 3D sound interactive environments for blind children problem...
Sort
View
BEHAVIOURIT
2006
100views more  BEHAVIOURIT 2006»
13 years 11 months ago
3D sound interactive environments for blind children problem solving skills
Jaime Sánchez, Mauricio Sáenz
CHI
1999
ACM
14 years 3 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
AGI
2011
13 years 2 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
TOG
2008
101views more  TOG 2008»
13 years 11 months ago
Synthesis of constrained walking skills
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
CSCL
2010
13 years 6 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton